[ dmg . publications . A Physical Computing Studio: Exploring Computational Artifacts and Environments ] edit
This paper describes a studio that explores interfaces for computationally enhanced artifacts and environments. The studio is designed as a traditional architectural design studio, fostering creative thinking and encouraging hands-on learning. It brings students from art, music, architecture, computer science, and engineering together into teams to design and build physical computing projects. The team’s unusual mix of knowledge and experience allows for creative solutions. As a result, the studio has become a test bed for new and interesting ideas.
last updated 12.13.2003 by Mark D Gross
