[ dmg . publications . Physical Computing: A Design Studio that Bridges Art, Science, and Engineering ] edit
 
Ken Camarata, Mark D Gross, Ellen Yi-Luen Do
published in 2002 in ICLS (International Conference of the Learning Sciences) pdf
abstract:
Design of computationally enhanced objects and places is an
attractive and motivating activity that requires multidisciplinary learning and
cooperation: it attracts computer scientists and engineers as well as
architects, musicians, and artists. Students in our Physical Computing class
explore this topic in a collaborative multidisciplinary environment. They learn
to integrate design work in digital, analog, and mechanical domains involving
sensors, software, and physical actuators as well as how to work together with
team members from different disciplines.
related projects: Alphabet Paint Space
Laser Space
Memory Box
Interactive Book
Physical Computing Course
 
last updated 3.13.2003 by Ken Camarata