[ dmg . publications . Augmented Reality, Architecture and Ubiquity: Technologies, Theories and Frontiers ] edit
Daniel Belcher
published in 2008 in DMG Thesis Archives [pdf]
abstract:
An exploration of the intersection of Human Interfaces, Architecture and Ubiquitous
Computing, this thesis proposes that Augmented Reality is a pivotal technology for a
rich and transparent design practice. The theoretical, technical, and design
implications of emerging mixed reality interfaces are presented in detail. A number
of prototyped systems are explored. MxR – a design tool for collaboration, form
generation, simulation and visualization – is presented. Certain challenges and future
directions of the technology are drawn in detail and discussed.
related projects: ARchitecture, MxR
last updated 10.22.2008 by Brian R Johnson