[ dmg . publications . Network Design: Tasks & Tools ] edit
Kyle Kuczun and Mark D Gross
published in 1997 in ACM Designing Interactive Systems, presented at ACM Designing Interactive Systems (DIS '97) August 18-20, 1997, Amsterdam, The Netherlands [pdf]
abstract:
Designers often draw to produce artifacts for thinking and communicating about their designs. These artifacts (drawings) provide the designer with various levels of abstraction to conceptually frame the design problem. Because network designers traditionally make drawings throughout the design process, we propose that the computational environment should facilitate and capitalize on this activity. We describe a suite of computer based network design tools that employ freehand drawing as an interface.
related projects: Electronic Cocktail Napkin
last updated 12.20.2001 by Mark D Gross