[ dmg . publications . VR Sketchpad - Create Instant 3D Worlds by Sketching on a Transparent Window ] edit
 
Ellen Yi-Luen Do
published in 2001 in CAAD Futures, CAAD Futures 2001, Bauke de Vries, Jos P. van Leeuwen, Henri H. Achten (eds). July, 2001, Eindhoven, the Netherlands, Kluwer Academic Publishers. pp. 161-172. html pdf
abstract:
This paper describes VR Sketchpad, a pen-based computing environment for inputting and locating 3D objects in a virtual world. Designer can use the transparency layers to quickly trace and extract any image underlay from other application software. The 3D scene generation has three levels of complexity: simple extrusion of any drawn lines of shapes (i.e., straight or curved wall and column extrusion), solid modelling from a given geometric object representation (spheres, cones and boxes), and complex configuration with objects from graphics library (furniture layout).
related projects: Back of an Envelope Design, SketchVR
 
last updated 1.1.2002 by Ellen Yi-Luen Do